Hostpital arival
This is a shot that I wanted to get so badly I reset my computer like factory reset so it would stop crashing to get it. Of course they're bringing Julian's half-dead body to the hospital but I wanted to convey the size and density of this city. I wanted to make it feel like you could go straight in any direction (including up) and just find more and more and more city. Dense and busy enough that a helicopter could drop your body off at a secret medical base and no one even notices cause there's so much else going on. I also wanted to show the color, similar to my own fashion sense, Cero city is usually grey and lifeless, with splashes of color that differentiate it from the ENTIRELY lifeless outside world (you wont be seeing the outside world for a long time but I want to start setting up the stylistic differences early.