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Comic Crafter Tutorial Project; Part 3 -The bare basics

Naga sake    26 February, 2023
Comic Crafter Tutorial Project; Part 3 -The bare basics

I remember back in the SG days you could only squash and stretch shapes, and items and characters where stuck at their fixed aspect ratio. How far we've come. still the fact that some characters are still missing faces and/or are hollow is a serious issue, like if we want this to be an easy to pick up thing we need people to be able to easily use every asset available.


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28/05/2023 Edited   NeoChomik NeoChomik
most handy

28/02/2023 Edited   MadameCercle MadameCercle
* * *

27/02/2023 Edited   EdWilder EdWilder
Keep 'em coming!